using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DeckCardBarSummonIn")]
	public class DeckCardBarSummonIn : SpellImpl
	{
		public GameObject m_echoQuad => method_3<GameObject>("m_echoQuad");

		public GameObject m_fxEvaporate => method_3<GameObject>("m_fxEvaporate");

		public DeckCardBarSummonIn(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DeckCardBarSummonIn(IntPtr address)
			: this(address, "DeckCardBarSummonIn")
		{
		}

		public void OnDisable()
		{
			method_8("OnDisable");
		}

		public new void OnBirth(SpellStateType prevStateType)
		{
			method_8("OnBirth", prevStateType);
		}
	}
}
